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  • 0bab238c-6210-46a3-a17f-b56350ce2f4c

Abyssal Fleet Simple

Node ID0bab238c-6210-46a3-a17f-b56350ce2f4c
Node Version99
Node ProYes
Node StatusShared - visible for everyone
Node Downloads71

Inputs

Name Type Default
Filament Name String Calm Gamma Filament
Default Orbit String Biocombinative Cache
Number of Abyssal Integer 4
Number of Safe Integer
End Time Integer
is Fleet Commander Bool True
Fleet Commander String

Description

Ideal for ship with drone setup.Required Abyssal launch bookmark save as Abyssal #1, You can create a node to used this node and pass in you choice of Number of Abyssal.----------------------------------------------------------------------------------------------------Shortcuts----------------------------------------------------------------------------------------------------Combat:"A" for Approach"E" for Orbit"R" for Keep At Range"T" for Lock Target"Q" for Show InfoDrones:"G" for All Drone: Return to Drone BayModules:"Space" for Active Medium Power Slot 4----------------------------------------------------------------------------------------------------General Overview with Celestial: Abyssal Trace selected.

Used nodes inside

Total amount of nodes inside is: 54

Count Node ID (version) Node Title (version)
1
root.start (v.0)
root.start (v.0)
1
root.exit.success (v.0)
root.exit.success (v.0)
1 b7ba723d-4e4b-4489-b7d6-4114a4ba45b5 (v.2) Is Abyssal Dead Space (v.2)
3
root.variable.local.get.integer (v.0)
root.variable.local.get.integer (v.0)
2
root.variable.local.get.string (v.0)
root.variable.local.get.string (v.0)
9
root.flow.split (v.0)
root.flow.split (v.0)
1 c4de2fac-3564-4074-8952-8c5c4e320503 (v.10) Wait while ship indicator (v.10)
1
root.time (v.0)
root.time (v.0)
1
root.ui.scan (v.0)
root.ui.scan (v.0)
3
root.math.string.contains (v.0)
root.math.string.contains (v.0)
1
root.ui.get (v.0)
root.ui.get (v.0)
1
root.math.bigint.less (v.0)
root.math.bigint.less (v.0)
1
root.keyboard (v.0)
root.keyboard (v.0)
2
root.loop (v.0)
root.loop (v.0)
2 fde817a9-4bb4-4970-af87-b315a65853ff (v.3) Get ship indicator (v.3)
2
root.math.string.to.upper.case (v.0)
root.math.string.to.upper.case (v.0)
2
root.loop.break (v.0)
root.loop.break (v.0)
1
root.variable.local.set.string (v.0)
root.variable.local.set.string (v.0)
2
root.variable.local.get.bool (v.0)
root.variable.local.get.bool (v.0)
1
root.delay (v.0)
root.delay (v.0)
1
root.math.bigint.less.or.equal (v.0)
root.math.bigint.less.or.equal (v.0)
2
root.delay.random (v.0)
root.delay.random (v.0)
2 b127e622-42ce-4768-8884-2bb1663e8b1f (v.7) Approach by Name (Hotkey W) (v.7)
2 4efc63cd-4bb0-43cb-a2c4-dd2bd679bccf (v.6) Abyssal Transition (v.6)
1 d6efea3b-a507-4681-841e-84f15ea835e0 (v.11) Abyssal Fleet Enter (v.11)
1 2d8e7457-3dee-489a-a69a-e13457a3cfc4 (v.2) Abyssal Warp Fleet (v.2)
1
root.variable.local.set.integer (v.0)
root.variable.local.set.integer (v.0)
1
root.math.bigint.more.or.equal (v.0)
root.math.bigint.more.or.equal (v.0)
1 5c7ea35f-0494-4d38-82d9-7788a8d57a92 (v.3) Fleet Warp to Safe (v.3)
1 2d0acd39-005e-4a9e-a8bd-0b0f29af0e65 (v.16) Get Distance by name (v.16)
1 f91c554b-a284-4edc-ad2b-140cea732e53 (v.41) Abyssal Fleet Activate Conduit (v.41)
1 037b5cca-e581-4782-a969-8b436b673471 (v.37) Abyssal Fleet Combat (v.37)
1 c7e9a5bb-d0fe-43c0-a283-68d156e23e71 (v.51) Abyssal Simple Loot Room (v.51)