BOT Ratting Combat Site (Anomalies)
|Node Status||Shared - visible for everyone|
DescriptionNULLSEC LOWSEC HIGHSEC SOLO Ratting with any Sub Capital Ships. - shoot small NPC ships first - orbiting random NPC ship - repair shield, armor and structure when needed - use drones for killing NPC - awaiting drones before warp - save drones by returning them into drone bay when they are damaged - run away if neutral detected (optional) - run away if carrier ship in grid detected - repair your ship and drones at station - sound notification about important actions - closing all apeared dialog windows such as "Fleet Join" and other - docking if no anomalies to warp Required 1. Overview with filtered only NPCs sorted by Size (add the column to Overview if you have not) 2. Local chat opened (for neutral detection) 3. Passive slots should be hidden Required shortcuts ALT+P - open Probe Scanner window CTRL+R - reload guns SHIFT+R - return drones to bay F - drones attack PROPERTIES Station Path - path to your station/structure destination. Neutral Check - if ON bot automaticly goes home if neutral detected in local chat, and stay in station until the neutral is gone. Await Drones - option to awaiting your drones before warp. Await Drones Duration - duration in milliseconds for awaiting drones before warp. Drones Count - amount of drones which you can launch in space. Shield Limit - Limit of ship shield until warp to Home [0-100] Armor Limit - Limit of ship armor until warp to Home [0-100] Structure Limit - Limit of ship structure until warp to Home [0-100] Anomaly Group - group of anomalies to warp, in general should be "Combat Site" until you need to kill NPCs at other anomalies. Lock Targets - amount of max possible locked targets. Time Limit - limit of node execution time in millisecods. After reaching the limit, bot will automaticly dock and turn itself off. One hour contains 3600000 milliseconds.
Used nodes inside
Total amount of nodes inside is: 158