Bunch of helpful triggers which you may optionally enable or disable using properties.
INPUTS
Rescan - if enabled, rescan EVE UI Elements
Shield Limit - minimum value of shild [0-100]
Armor Limit - minimum value of armor [0-100]
Structure Limit - minimum value of structure [0-100]
Cargo Fulness Percent - if enabled, rescan EVE UI Elements
Server Shutdown - is EVE server going to shutdown in 5 minutes
Check Neutrals Local - trigger if neutral detected in local chat. WORKS ONLY WITH VISIBLE NEUTRALS ON SCREEN
Check Neutrals Grid - trigger if neutral detected in grid (in the Overview window) WORKS ONLY WITH VISIBLE NEUTRALS IN OVERVIEW
NPC Carrier in Grid - trigger if ship of Carrier type detected in Overview WORKS ONLY WITH VISIBLE NPC IN OVERVIEW
Check Any Character in System - array of strings, trigger if any of the character detected in local chat
OUTPUTS
On Triggered - true - triggered, false - not triggered
Trigger Reason - string with value of trigger reason, empty if not triggered
Node ID | acbe4315-ec10-43d2-bd6e-03da11297a5d |
Node Version | 14 |
Node Pro | No |
Node Author | Master |
Node Status | Public - visible for everyone |
Node Downloads | 1801 |
Inputs |
Outputs |
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Internal nodes
Total amount of nodes inside is: 21
Count | Node ID (version) | Node Title (version) |
---|---|---|
1 |
root.start (v.0)
|
root.start (v.0)
|
1 |
root.exit.success (v.0)
|
root.exit.success (v.0)
|
1 | c1d4cc53-2aa9-455f-80c1-6465709f6abd (v.0) | Is server shutdown in 5m (v.0) |
8 |
root.flow.split (v.0)
|
root.flow.split (v.0)
|
4 |
root.variable.local.get.integer (v.0)
|
root.variable.local.get.integer (v.0)
|
5 |
root.variable.local.get.bool (v.0)
|
root.variable.local.get.bool (v.0)
|
2 |
root.variable.local.set.bool (v.0)
|
root.variable.local.set.bool (v.0)
|
1 |
root.math.bool.or3 (v.0)
|
root.math.bool.or3 (v.0)
|
4 | 3a35287d-784c-4970-aa04-81a6682f3a58 (v.0) | Message Alert Last Error (v.0) |
4 |
root.exit.error (v.0)
|
root.exit.error (v.0)
|
1 |
root.math.bigint.more.or.equal (v.0)
|
root.math.bigint.more.or.equal (v.0)
|
1 | bcf29208-b1fd-4cd8-9f0c-eda05b30a45b (v.4) | Get UI of first target by Text (v.4) |
1 |
root.variable.local.get.array.string (v.0)
|
root.variable.local.get.array.string (v.0)
|
1 | a78c5f95-f793-4b11-9205-d08be704ab42 (v.4) | Is Any Character in System (v.4) |
1 | bad76b2c-cdea-4a4b-ad94-1814561b31b8 (v.11) | Shield, Armor, Structure (v.11) |
1 |
root.variable.local.get.string (v.0)
|
root.variable.local.get.string (v.0)
|
7 |
root.variable.local.set.string (v.0)
|
root.variable.local.set.string (v.0)
|
1 |
root.ui.scan (v.0)
|
root.ui.scan (v.0)
|
3 |
root.math.bigint.less (v.0)
|
root.math.bigint.less (v.0)
|
1 | 5f2522fd-9d8b-4f1b-9f40-717b700e2451 (v.6) | Is neutral in system (v.6) |
1 | cdf56bde-8060-478d-88f7-4c4dbf21cd33 (v.9) | Get cargo capacity (v.9) |